People management enhanced
A few days ago we started to work on the soundtrack and are currently about to refine the overall style.
Visually I refined the overall mood a bit and night time is not pitch black anymore but has a bluish tone.
But for now the aesthetics have to rest for a while, core features are important!
As you can see in the image above citizens now have some attributes and they already consume water and food.
You are able to define rations of how much food and water citizens consume in a day. This affects how hungry or thirsty they are which influences satisfaction.
Also the people can have jobs like a worker. Buildings now start as a construction site when you place them and workers are assigned automatically to the sites.